The Rank 4 Constraint in Multiple (>=3) View Geometry
نویسندگان
چکیده
the projective representation of the 3D scene. In other words, the projective representation of the scene can undergo a projective transformation (which eeectively translates the scene along the optical axes of the rst view) which is interchangeable with the camera motion from view to view. The in-terchangeability point is eeectively contained in the arguments of 3] about the geometric content of each trilinearity. The camera transformation between images and 0 is represented by p 0 = 1 0 ?x 0 0 1 ?y 0 It can be veriied by inspection that p 0 = A; v 0 ]P can be represented by the following two equations: s l k v 0 k + p i s l k a k i = 0; (4) with the standard summation convention that an index that appears as a subscript and superscript is summed over (known as a contraction). Note that we have two equations because l = 1; 2 is a free index. Similarly,the camera transformation between views and 00 is p 00 = B; v 00 ]P: Likewise, let r m j be the matrix, r = 1 0 ?x 00 0 1 ?y 00 And likewise, r m j v 00 j + p i r m j b j i = 0; (5) Note that k and j are dummy indices (are summed over) in equations 4 and 5, respectively. We used diierent dummy indices because now we are about to eliminate and combine the two equations together. Likewise, l; m are free indices, therefore in the combination they must be separate indices. We eliminate and after some rearrangement and grouping we obtain: s l k r m j p i (v 0 k b j i ? v 00 j a k i) = 0; and the term in parenthesis is the trilinear tensor.
منابع مشابه
Generalized Rank Conditions in Multiple View Geometry with Applications to Dynamical Scenes
In this paper, the geometry of a general class of projections from Rn to Rk (k < n) is examined, as a generalization of classic multiple view geometry in computer vision. It is shown that geometric constraints that govern multiple images of hyperplanes in Rn , as well as any incidence conditions among these hyperplanes (such as inclusion, intersection, and restriction), can be systematically ca...
متن کاملUnifying Two-View and Three-View Geometry
The core of multiple-view geometry is governed by the fundamental matrix and the trilinear tensor. In this paper we unify both representations by rst deriving the fundamental matrix as a rank-2 trivalent tensor, and secondly by deriving a uniied set of operators that are transparent to the number of views. As a result, we show that the basic building block of the geometry of multiple views is a...
متن کاملMultiple-View Geometry and Photometry
1 ; 2 ; > (running over all views). Each additional view contributes linearly 12 parameters and its tensor with 1 ; 2 can be determined linearly using 6 matching points. More details on the material presented in this section can be found in 14]. 6 summary This paper has presented results on the goal of capturing the interrelationship , geometrically and pho-tometrically, across multiple perspec...
متن کاملClassification of rank conditions for multiple views of dynamical scenes
In this paper we demonstrate the possibility of using rank conditions as a guiding principle to unify the study of multiple view geometry, for either static or dynamical scenes. A way of classifying rank conditions is proposed for various cases that may arise in the more general context where multiple views of a dynamical scene are considered. We demonstrate by concrete examples why a few doctr...
متن کاملA Common Framework for Multiple View Tensors
In this paper, we will introduce a common framework for the deenition and operations on the diierent multiple view tensors. The novelty of the proposed formulation is to not x any parameters of the camera matrices, but instead letting a group act on them and look at the diierent orbits. In this setting the multiple view geometry can be viewed as a four-dimensional linear manifold in IR 3m , whe...
متن کاملTensorial Properties of Multiple View Constraints
We define and derive some properties of the different multiple view tensors. The multiple view geometry is described using a four-dimensional linear manifold in IR3m, wherem denotes the number of images. The Grassman coordinates of this manifold build up the components of the different multiple view tensors. All relations between these Grassman coordinates can be expressed using the quadratic p...
متن کامل